New DOOM Gameplay Shown at #BE3 + All New Details on SnapMap!


Bethesda Games has shown off all-new gameplay from their upcoming title, DOOM, which releases in Spring 2016 on Xbox One, PlayStation 4, and PC. In the gameplay video, we get a glimpse into what DOOM’s levels look like, along with how the guns operate. The game was running at a steady 1080p and 60fps on next generation software, showing the power of the PC, PlayStation 4, and Xbox One.

In the demo, we were able to see the protagonist of the game place on his helmet as the HUD booted up. After that, it was non-stop old school action from start to finish, and I loved it. Today was the first day we had a true look into what the team was doing with the beloved DOOM license, along with where they were taking it next. The demo brought us from a tight interior to a more open area, where the demons are from: Hell. In Hell, we had more of a look into what the dark world of Doom had to offer as the player of the demo fought against two large enemies, along with a boss. The newest entry in the DOOM franchise seems extremely promising, and looks to be another great success for Bethesda Softworks just as Wolfenstein: The New Order was.


One of the most incredible features from DOOM is the new addition of SnapMap, a mode where any player can create their own gamemodes and maps. SnapMap seems to be a great addition to the game, and I can’t wait to see where the players’ imaginations will take it.


DOOM will also see the return of the famous multiplayer. The game will include a large variety of maps, ranging from the space stations of Mars to the depths of Hell. DOOM’s multiplayer will be a fast, frantic, and fun addition to the already outstanding single player campaign. For more on DOOM, and for all of your E3 coverage, keep it here on NextGenerationGamer!


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